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Phelix Newcomer

Joined: 29 Aug 2009 Posts: 9
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Posted: Mon Feb 22, 2010 12:36 am Post subject: Maturity & Immortality |
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So I starting running a Fantasycraft campaign (Pen & Paper RPG) and have been working on a world to use with it. Well we have one player who usually plays elves or elf-like beings and within my world Ive taken the Tolkien idea of immortal elves, the player when deciding his age asked at what age would they be considered adults, which I had not thought of before. So I ask you now.
When would an immortal race reach maturity, both mentally & physically, and when would they be culturally considered adults?
(if any mods consider this more appropriate for the culture forum then please move it, but since its a question about both mental & physical I thought it should fit in the biology section since physical maturity would probably play a role in when the mental maturity & cultural maturity kicked in) |
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Cerne Wizard


Joined: 16 Dec 2006 Posts: 864 Location: Canada
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Posted: Mon Feb 22, 2010 3:42 am Post subject: Re: Maturity & Immortality |
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| Phelix wrote: | | When would an immortal race reach maturity, both mentally & physically, and when would they be culturally considered adults? |
Whenever you want. They are immortal so they are obviously not governed by the factors that determine age in real life. It could even take a thousand years if you wanted it to. If you were to look for a factor that determined when your conrace reached maturity, that would sort of contradict the notion of making them immortal.
| Quote: | | (if any mods consider this more appropriate for the culture forum then please move it, but since its a question about both mental & physical I thought it should fit in the biology section since physical maturity would probably play a role in when the mental maturity & cultural maturity kicked in) |
This would actually fit better in the Magic & Science Fiction forum. That is, assuming you are willing to use magic or some other supernatural influence. Like I said, immortality contradicts the reason why you are looking for an age-determining factor for maturity. |
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bloodb4roses Archmage


Joined: 16 Dec 2006 Posts: 1580 Location: Off on the side
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Posted: Mon Feb 22, 2010 4:06 am Post subject: |
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In nature, some species(es) of sea turtles could theoretically live indefinitely (barring death by injury or disease) with the oldest on record being about 450 years old, and the average is probably about 80 years for those that survive past their first year. It takes decades for them to reach sexual maturity. If we assume that cultural maturity will be about the same age or after they mature sexually (and full "maturity" being reached possibly later), then a sentient sea turtle might be seen as mature after the few decades it takes to mature sexually.
For a species I made, danpyr, who live on average for several centuries, I decided they would take a relatively short time in becoming sexually/physically mature (about 40-50 years), but being seen as an adult ranges from 80 to 150 years, if it isn't based on an achievement one performs to be considered an adult.
As a shorthand rule, a sentient species will not see an individual as an adult until they are sexually mature. In shorter lived species, this will occur at about 1/5 of their normal lifespan, but in longer lived peoples it would be good to give them plenty of time since they don't need to reproduce as much. At least a decade, and likely several.
(Unless they are like sentient, immortal rabbits: ie, they reproduce quickly but get eaten by everything unless they are especially quick/smart/strong) _________________
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Cerne Wizard


Joined: 16 Dec 2006 Posts: 864 Location: Canada
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Posted: Mon Feb 22, 2010 6:05 am Post subject: |
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| bloodb4roses wrote: | | In nature, some species(es) of sea turtles could theoretically live indefinitely (barring death by injury or disease) with the oldest on record being about 450 years old, and the average is probably about 80 years for those that survive past their first year. |
As eukaryotic organisms, sea turtles are not immune to the degredation of their cells' ability to replicate. And they don't experience any telomere lengthening that I am aware of. Saying that an organism has an unknown lifespan is different than saying it has negligable senescence. They still appear to go through the process of senescence, they just go through it a lot more slowly so it is more likely that they do have a definate lifespan. Saying "theoretical" means that there has to be evidence proving the possibility that it could be immortal, and AFAIK there isn't any.
But that is beside the point. if an organism is able to go through maturity then obviously it is going through changes that dictate some sort of age. Even the process of growing implies aging of soe sort because you are physiologically different than you were a few years ago. An immortal conrace can still reach some sort of maturity, that maturity just can't be dictated biologically. Meaning it doesn't matter when you want it to be.
| Quote: | | As a shorthand rule, a sentient species will not see an individual as an adult until they are sexually mature. In shorter lived species, this will occur at about 1/5 of their normal lifespan, but in longer lived peoples it would be good to give them plenty of time since they don't need to reproduce as much. At least a decade, and likely several. |
In many Earth cultures, cultural maturity doesn't necessarily correspond with physical or biological maturity. Maasai males that are never circumcized are always boys, and they are circumcised while they still are boys (or atleast what we would think of as boys). |
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bloodb4roses Archmage


Joined: 16 Dec 2006 Posts: 1580 Location: Off on the side
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Posted: Mon Feb 22, 2010 6:19 am Post subject: |
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| Cerne wrote: |
As eukaryotic organisms, sea turtles are not immune to the degredation of their cells' ability to replicate. And they don't experience any telomere lengthening that I am aware of. |
Actually, scientists (I am not sure which ones) found that at least one species of sea turtle (not sure it is more than one nor which species) has one enzyme that adds genetic code to the telomeres, as well as an enzyme that "de-gunks" their DNA, which does at least extend the period between growing and slow decline. I've even heard that there's some chance of synthesizing these enzymes for human use, if not implanting the genes for them into humans directly.
But you're right, it's a little off topic.  _________________
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Phelix Newcomer

Joined: 29 Aug 2009 Posts: 9
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Posted: Mon Feb 22, 2010 11:12 pm Post subject: |
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Thanks for the replies, I believe Ill have my elves reach maturity at the same rate as humans (16-21) physically and too humans they will appear mature, but elves wont consider them mature till they are have experienced (at least) their first century.
Essentially other races will view elves as mature around the same time that their race would be considered mature. |
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vaja Newcomer
Joined: 15 Jul 2007 Posts: 21 Location: Germany: Thuringia
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Posted: Mon Feb 22, 2010 11:29 pm Post subject: Re: Maturity & Immortality |
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| Cerne wrote: |
That is, assuming you are willing to use magic or some other supernatural influence. Like I said, immortality contradicts the reason why you are looking for an age-determining factor for maturity. |
| Cerne wrote: | | An immortal conrace can still reach some sort of maturity, that maturity just can't be dictated biologically. Meaning it doesn't matter when you want it to be. |
Yeah. My idea was, to have some kind of initiation rite making the conpeople immortal. I also think that aging would make no sense with immortality, unless the immoratlity is obtained after birth.
And aging without dying would (in my opinion) be very terrible.
So, in my case, your elves would be adult, when they are initiated to immortality. Moreover, the denial of immortality may be a fierce plot device . I would also prefer having folks that age very slowly to having something like immortality. Depending on whose view is described, one thousand years of lifetime may seem like immortality. Another problem that occurs to me is, that immortaly beings probably have no motivation to breed, since there would be an overpopulation quite soon. I think Tolkien managed that pretty smart, he just sends a few of his elves off, to a far far distant land no one knows, to have new elves coming up
I concur with Cerne that immortality provides certain inconsitencies that the conworlder has to deal with by "forcing it in". Eternity is something that appears in our language and that we use from time to time, but it's true concept escapes the grasp of the human (unlasting) mind. Something human-like, concerning properties like growing, learning, and maturing is somewhat senseless in an eternal time frame. I think, a human like being would become insane if confronted with immortality. At least after a certain time  |
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chiarizio Wizard


Joined: 23 Jun 2007 Posts: 801 Location: 1 SouthEast Michigan
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Posted: Tue Feb 23, 2010 12:11 am Post subject: |
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Since this is the "science" section, I'm going to talk about your immortals scientifically.
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It might make better sense if they were immortal only until puberty.
Perhaps puberty could be put off indefinitely, whether voluntarily or by reason of circumstances. For instance, like certain birds, maybe they can't mature as long as the parent of the same sex is still around, or maybe not as long as the parent of the opposite sex is still around. Or, like clownfish and naked mole-rats, maybe they don't mature as long as there's a bigger individual of their sex around.
Or, maybe they could be immortal unless and until they reproduced; upon which time they would begin aging.
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Any population of really immortal specimens, in which the average member has at least one-and-a-fraction offspring, will grow indefinitely numerous --- geometrically. To prevent that, either make them not "really immortal" or impose a hard upper limit of "one (and, no, not a fraction)" to the number of offspring per individual.
(BTW even that works only if it takes at least two parents to conceive a new individual. A population of parthenogenetic immortals will increase arithmetically, rather than geometrically, but still without limit, if each individual has exactly one offspring.)
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How can the species evolve if there isn't differential reproductive success, and if the older generation never dies?
Maybe they don't die of old age until they reproduce, or until they're physiologically capable to reproduce; but then you'd need to make them killable, or at least sterilizable.
And they won't evolve through natural selection unless some individuals might have more offspring than others.
Say nobody can have more than two sons nor more than two daughters nor more than three children.
The population will still grow geometrically unless the people with two sons are balanced by those with no sons, and the people with two daughters are balanced by those with no daughters, and the people with three children are balanced by those with at most one child. _________________ The mark of a good citizen is that he doesn't believe anything if he can help it.
-- W.B. Yapp
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I am also eldin raigmore. |
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Phelix Newcomer

Joined: 29 Aug 2009 Posts: 9
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Posted: Tue Feb 23, 2010 2:01 am Post subject: |
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Hmmmmm, I could also do tolkiens idea of the world is dangerous, like very dangerous. This even helps play to some of the rules within the game (the elves have a rule which essentially means they have lived so long they almost dont want to live anymore and they only ever receive 1/2 healing)
and the overpopulation problem of immortals seems to fix itself with issues such as a (extremely) less active sex drive. As for aging, they would stop at maturity, with the exception of the sort of "knowing" look you see in older tolkien elves (Elrond & Galadriel dont look old, but you can see wisdom in their eyes)
Another idea is perhaps they are immortal bodily but have a limited life span in their minds. Essentially at some point or another they get "sick" of living and either kill themselves, or they go off to seek death in combat. |
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bloodb4roses Archmage


Joined: 16 Dec 2006 Posts: 1580 Location: Off on the side
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Posted: Tue Feb 23, 2010 2:42 am Post subject: |
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| Phelix wrote: |
Another idea is perhaps they are immortal bodily but have a limited life span in their minds. Essentially at some point or another they get "sick" of living and either kill themselves, or they go off to seek death in combat. |
What if they just "left house" and turned comatose? Even something that "could" be immortal still would need to eat I'd think... At least by any definition of "animal" we normally use. _________________
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Phelix Newcomer

Joined: 29 Aug 2009 Posts: 9
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Posted: Tue Feb 23, 2010 8:09 am Post subject: |
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| Hmmm thats an interesting idea. I kind of want it to be "of their own accord" kind of thing, where they essentially are immortal but can choose when to die. |
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vaja Newcomer
Joined: 15 Jul 2007 Posts: 21 Location: Germany: Thuringia
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Posted: Tue Feb 23, 2010 11:00 am Post subject: |
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Then you may put it like this:
They die from starving and accidents or battle injuries, but their regeneration is fast and heals even severe injuries. Nevertheless, this regeneration needs energy from food and requires time, of course.
Basically, they "heal" faster than they age, which is what makes them immortal. That would mean they age when they starve, still slowly, but they do. The perception of immortality may then be achieved by their great ability to rejuvenate. |
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Cerne Wizard


Joined: 16 Dec 2006 Posts: 864 Location: Canada
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Posted: Wed Feb 24, 2010 12:47 am Post subject: |
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| vaja wrote: | My idea was, to have some kind of initiation rite making the conpeople immortal. I also think that aging would make no sense with immortality, unless the immoratlity is obtained after birth.
And aging without dying would (in my opinion) be very terrible. |
Agreed, but I would go further to say that immortality should occur well after birth. Preferrably after maturity so that you could have both at the same time and thus avoid the contradiction they cause. And yeah, aging would have some really bad effects if you were immortal. In a few hundred more years you probably wouldn't even have the strength to stand up. You would just wither away.
| Quote: | So, in my case, your elves would be adult, when they are initiated to immortality. Moreover, the denial of immortality may be a fierce plot device . |
You mean like a rite of passage? That could work.
| Quote: | | I would also prefer having folks that age very slowly to having something like immortality. Depending on whose view is described, one thousand years of lifetime may seem like immortality. |
I agree with this. The longer lifespan also opens up the possibility of being mistaken for immortals because the conrace in question would live a lot longer than the other conraces would. They could just be assumed to be immortal because no individual has ever outlived one of them, leaving their actual lifespan undeterminable. Sort of like the situation with the Galapagos tortoises. The tortoises most likely live longer than an average human would, so research on their lifespans has to be carried out across generations and that creates atleast a little bit of uncertainty about the actual records.
| Quote: | | Another problem that occurs to me is, that immortaly beings probably have no motivation to breed, since there would be an overpopulation quite soon. |
I also agree with this, but then it could add to their mystique as ancient and ageless beings, giving them an almost godlike image among other conraces. It is understandable why someone would want to aim for this as it creates some very interesting plot devices.
| Quote: | I think Tolkien managed that pretty smart, he just sends a few of his elves off, to a far far distant land no one knows, to have new elves coming up  |
Yeah, and then they would overpopulate that land too and need to move on once again like some elven pathogen. Though I don't know why they would be having so much trouble with orcs and all of the other nasties being thown at them if they had this going for them.
| Phelix wrote: | Hmmmmm, I could also do tolkiens idea of the world is dangerous, like very dangerous. This even helps play to some of the rules within the game (the elves have a rule which essentially means they have lived so long they almost dont want to live anymore and they only ever receive 1/2 healing)
and the overpopulation problem of immortals seems to fix itself with issues such as a (extremely) less active sex drive. |
Those are both good ideas. And it sort of of shows, too. Animals with shorter lifespans do tend to have higher sex drives, and vice versa. If a conrace were to become immortal, why would they even need to think of sex in the first place? Of course it would begin with some sort of sexual taboo, but only those that could cope with the taboo would contribute their genes to the next generation. That is, provided the taboo makes those with higher sex drives unfavourable. If it didn't, the taboo might very well have the opposite effect and might eventually be removed.
| bloodb4roses wrote: | | Phelix wrote: |
Another idea is perhaps they are immortal bodily but have a limited life span in their minds. Essentially at some point or another they get "sick" of living and either kill themselves, or they go off to seek death in combat. |
What if they just "left house" and turned comatose? Even something that "could" be immortal still would need to eat I'd think... At least by any definition of "animal" we normally use. |
Wouldn't something like that still imply death by old age if it eventually occured as a result of reaching a certain age? All humans are capable of living into their hundreds but most of them don't because some parts of their bodies break down before that for other reasons.
| Phelix wrote: | | Hmmm thats an interesting idea. I kind of want it to be "of their own accord" kind of thing, where they essentially are immortal but can choose when to die. |
This doesn't make very much sense. I already have trouble imagining someone choosing to die but saying that a population is regulated naturally by people in general(?) wanting to die sounds implausible to me.
| vaja wrote: | Then you may put it like this:
They die from starving and accidents or battle injuries, but their regeneration is fast and heals even severe injuries. Nevertheless, this regeneration needs energy from food and requires time, of course.
Basically, they "heal" faster than they age, which is what makes them immortal. That would mean they age when they starve, still slowly, but they do. The perception of immortality may then be achieved by their great ability to rejuvenate. |
Interesting idea. Kind of like eating ambrosia, except that it wouldn't be the food itself causing the effect.
Question: What would make them stop eating later on in life that wouldn't when they are younger? |
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bloodb4roses Archmage


Joined: 16 Dec 2006 Posts: 1580 Location: Off on the side
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Posted: Wed Feb 24, 2010 4:02 am Post subject: |
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| Cerne wrote: |
| bloodb4roses wrote: | | Phelix wrote: |
Another idea is perhaps they are immortal bodily but have a limited life span in their minds. Essentially at some point or another they get "sick" of living and either kill themselves, or they go off to seek death in combat. |
What if they just "left house" and turned comatose? Even something that "could" be immortal still would need to eat I'd think... At least by any definition of "animal" we normally use. |
Wouldn't something like that still imply death by old age if it eventually occured as a result of reaching a certain age? All humans are capable of living into their hundreds but most of them don't because some parts of their bodies break down before that for other reasons. |
No, because it would be by choice. Yes, there are people who just "shut down" due to depression or whatever and die simply because they don't want to live anymore, but that can be true of a human who is "young" as much as it can be for one who is "old".
The "elves" still wouldn't age, their bodies would just run out of fuel because they didn't eat or drink. If two elves are a thousand, say, and one is very depressed and the other very optimistic, the one that's depressed might just stop living mentally, and the other may go on living for ten thousand more years before they give up. _________________
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Phelix Newcomer

Joined: 29 Aug 2009 Posts: 9
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Posted: Wed Feb 24, 2010 4:19 am Post subject: |
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| Cerne wrote: |
This doesn't make very much sense. I already have trouble imagining someone choosing to die but saying that a population is regulated naturally by people in general(?) wanting to die sounds implausible to me.
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Well it really shouldn't make much sense to a human, but I've seen accounts of older humans who are "ready" to die. Essentially the elves have enough wisdom to realize that they shouldn't live forever, and eventually choose their time to perish. Others might take their own life after ages of seeing friends & loved ones taken from them by war, famine, plague etc.
Another option is perhaps the elves once had a large population and this caused them to wage a bloody civil war amongst themselves. This caused the elves who were victorious to create a sort of law and govern the populace. Essentially making sure the elven population is always at a certain number. In order for an elven couple to have children another elf must die. (this could be taken to a new level that there is always a very specific number of elves, never more, never less. Only if an elf dies does another elf get pregnant. This is due to some kind of soul exchange, that the soul of the dead elf is reincarnated in a new body)
Another thought I just had is what if elves had a sort of "vision" of their death before it happens (or a message so they don't know exactly when or how they will die), and most elves choose to go to their deaths instead of wait for it, this creates a perception among other races that elves "choose when they die" and is sort of like a cosmic or divine regulation of the elves immortality. (they CAN live forever but its unlikely, at some point or another they WILL die) |
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chiarizio Wizard


Joined: 23 Jun 2007 Posts: 801 Location: 1 SouthEast Michigan
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Posted: Wed Feb 24, 2010 4:54 am Post subject: |
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| Phelix wrote: | | Hmmm thats an interesting idea. I kind of want it to be "of their own accord" kind of thing, where they essentially are immortal but can choose when to die. | The Pak protectors in Niven's universe live as long as they've got immature or fertile descendants to take care of (or until something --- usually another protector --- kills them). Once those are all gone they just can't work up an appetite anymore and starve to death without pain.
There're stories about Inuit elders; not being Inuit I don't know whether or not they're true. The story is that, if food (or whatever, but traditionally it was usually food) grows short, and the elder begins to think that the food s/he needs to stay alive would be better used keeping a younger relative alive, the elder will just say, like Captain Oates, "I am just going out for a while. I may be some time" and wander away and freeze/starve. It's very impolite for a younger relative to argue with the elder if the elder is stubborn enough. If the youngers do try to argue, the elders will act insulted; "Don't you think I'm old enough to know how to take care of myself?". In the face of that, the youngers' overlearned politeness keeps them from being able to do anything.
| Phelix wrote: | I could also do tolkiens idea of the world is dangerous, like very dangerous.
---CUT---
and the overpopulation problem of immortals seems to fix itself with issues such as a (extremely) less active sex drive. | I can see a reason to combine these.
In South America around the time of the Iberians' conquests thereof, the native South Americans would not have any more babies to carry than there were adults to carry them. That is, the number of children too small to run for safety by themselves, couldn't exceed the number of people mature and strong enough to carry such a child while running for safety.
What that could mean could be something sort of like this;
A couple wouldn't have a second child until the first was half-grown;
a couple wouldn't have a third child until the second was half-grown and the first was grown;
etc.
Your elves could have a similar "rule". A couple could avoid having more than one sub-adult child at a time. So, upon birth, each child's siblings would all already be adult -- at least for terms of defense, if not for terms of reproduction.
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Something similar might happen with the idea of an elf deciding s/he was no longer necessary. Once s/he was convinced that all his/her descendants could be adequately taken care of by themselves and their other relatives (younger than himself/herself), s/he might decide it was time to rest. Having that attitude for long enough might cause him/her to leave, like a Hindi sadhu; and almost quit consuming resources, and go to places that were wilderness and unattractive to settled elves. _________________ The mark of a good citizen is that he doesn't believe anything if he can help it.
-- W.B. Yapp
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I am also eldin raigmore. |
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vaja Newcomer
Joined: 15 Jul 2007 Posts: 21 Location: Germany: Thuringia
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Posted: Wed Feb 24, 2010 11:44 am Post subject: |
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| Cerne wrote: | | Question: What would make them stop eating later on in life that wouldn't when they are younger? |
My idea was, basically, that they would never stop eating unless they have some kind of sickness (Which contradits their immortality.), they run out of resources or they are imprisoned. So they could live forever in a way. As a physicsist I have to ask myself wheather conservation of energy still holds here . I the worst case, they would eat up the whole planet.
| bloodb4roses wrote: | | The "elves" still wouldn't age, their bodies would just run out of fuel because they didn't eat or drink. If two elves are a thousand, say, and one is very depressed and the other very optimistic, the one that's depressed might just stop living mentally, and the other may go on living for ten thousand more years before they give up. |
I think, that in a society of immortals, there would exist something like a huge religion or at least a philosophy. Immortals have to deal with the "sense of life" in another way than we do. For us, it is essential to fill our lifespan with meaning, but they have to fill the eternity with meaning. I think they would soon understand their mighty position and try to change the world because they have so much time to do that.
Generally, they will have developed ways for dealing with their emotions. But nevertheless it's hard to imagine to be in such a position, so depression may also occur, but I think it's rather unlikely. |
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Cerne Wizard


Joined: 16 Dec 2006 Posts: 864 Location: Canada
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Posted: Thu Feb 25, 2010 10:04 am Post subject: |
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| bloodb4roses wrote: | | Cerne wrote: | | bloodb4roses wrote: | | Phelix wrote: |
Another idea is perhaps they are immortal bodily but have a limited life span in their minds. Essentially at some point or another they get "sick" of living and either kill themselves, or they go off to seek death in combat. |
What if they just "left house" and turned comatose? Even something that "could" be immortal still would need to eat I'd think... At least by any definition of "animal" we normally use. |
Wouldn't something like that still imply death by old age if it eventually occured as a result of reaching a certain age? All humans are capable of living into their hundreds but most of them don't because some parts of their bodies break down before that for other reasons. |
No, because it would be by choice. Yes, there are people who just "shut down" due to depression or whatever and die simply because they don't want to live anymore, but that can be true of a human who is "young" as much as it can be for one who is "old". |
Ah, OK. I thought you meant involuntary from the inability to take care of themselves and I had trouble seeing a younger individual going through the same problems.
In new light, I would then have to say I don't think it would work. Suicide, maybe. But would a younger individual really forget to eat? I would think that as you got older these things got more common, which is why I suggested involuntary causes for death.
And why would suicide be a common practice in the first place? Don't these people anjoy their lives?
| Phelix wrote: | | Cerne wrote: |
This doesn't make very much sense. I already have trouble imagining someone choosing to die but saying that a population is regulated naturally by people in general(?) wanting to die sounds implausible to me. |
Well it really shouldn't make much sense to a human, but I've seen accounts of older humans who are "ready" to die. |
Yeah, that would be because they were either in pain or they knew it was going to happen anyway and they were being optimistic about it.
| Quote: | | Essentially the elves have enough wisdom to realize that they shouldn't live forever, and eventually choose their time to perish. |
That is a bit impersonal though, don't you think? Any living being is probably going to enjoy living to an extent that they would atleast consider another option, like chastity. It seems odd that they would simply choose to die purely for the benefit of the rest of their world.
| Quote: | | Others might take their own life after ages of seeing friends & loved ones taken from them by war, famine, plague etc. |
This sounds better, but it still wouldn't be as commonplace as would need to be to regulate population growth. If there is any.
| Quote: | | Another option is perhaps the elves once had a large population and this caused them to wage a bloody civil war amongst themselves. This caused the elves who were victorious to create a sort of law and govern the populace. Essentially making sure the elven population is always at a certain number. In order for an elven couple to have children another elf must die. (this could be taken to a new level that there is always a very specific number of elves, never more, never less. Only if an elf dies does another elf get pregnant. This is due to some kind of soul exchange, that the soul of the dead elf is reincarnated in a new body) |
What would the cause of the war? Population growth, or some other factor like politics? Ritual suicide does sound interesting though.
| Quote: | | Another thought I just had is what if elves had a sort of "vision" of their death before it happens (or a message so they don't know exactly when or how they will die), and most elves choose to go to their deaths instead of wait for it, this creates a perception among other races that elves "choose when they die" and is sort of like a cosmic or divine regulation of the elves immortality. (they CAN live forever but its unlikely, at some point or another they WILL die) |
Again, a good idea but I doubt the willingness to kill oneself before their forseen death occurred would be commonplace. There would probably be more than a few sceptics every few generations who challenge the notion, whether the visions were true or not. They would probably want to see someone else die a forseen death before they were convinced it was true, and if this thing was as mainstream as you say it is, I don't think anyone they knew would be willing to volunteer aside from other skeptics. And maybe there are some who would want to die as was forseen in their vision? I'm not saying it would happen but it is still a possibility. In any case, what would be the cause of the vision? Who would be causing it, and why? Something to think about.
| vaja wrote: | | Cerne wrote: | | Question: What would make them stop eating later on in life that wouldn't when they are younger? |
My idea was, basically, that they would never stop eating unless they have some kind of sickness (Which contradits their immortality.), they run out of resources or they are imprisoned. So they could live forever in a way. As a physicsist I have to ask myself wheather conservation of energy still holds here . I the worst case, they would eat up the whole planet. |
Ah OK. A sickness that prevents them from eating... That could be interesting. And it doesn't have to contradict immortality either, because the sickness by itself wouldn't kill them. Would it be pathogenic or genetic? If it were genetic, you would want to find a way to keep the disease undeterminable (?) so those who carried it wouldn't know they had it, as well as those they have children with. |
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bloodb4roses Archmage


Joined: 16 Dec 2006 Posts: 1580 Location: Off on the side
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Posted: Thu Feb 25, 2010 2:07 pm Post subject: |
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| Cerne wrote: |
In new light, I would then have to say I don't think it would work. Suicide, maybe. But would a younger individual really forget to eat? |
Ehem. I forget to eat all the time, and it has nothing to do with not enjoying life or food. I just don't realise I'm hungry for a few hours or twelve after I should. Now that I've thought about it, I should probably eat soon. _________________
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chiarizio Wizard


Joined: 23 Jun 2007 Posts: 801 Location: 1 SouthEast Michigan
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Posted: Thu Feb 25, 2010 9:58 pm Post subject: |
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| Cerne wrote: | | Question: What would make them stop eating later on in life that wouldn't when they are younger? | As humans age we need less and less food, and have smaller and smaller appetites. Some types of nutrition are necessary only when you are either growing or healing; if you'll never get pregnant again and never grow any bigger and avoid getting wounded, you just won't need some nutrients. (Essentially, you still need almost as much energy, but practically no body-building stuff. So enough carbs to burn, but not enough protein to make a baby.)
| vaja wrote: | | My idea was, basically, that they would never stop eating unless they have some kind of sickness (Which contradits their immortality.), they run out of resources or they are imprisoned. | If an individual has been around long enough for disease micro-organisms to actually evolve to overcome his/her immune system, s/he might die of infection.
| vaja wrote: | | I think, that in a society of immortals, there would exist something like a huge religion or at least a philosophy. | Among Hindus it is quite common for a person to, at a certain age, come to the conclusion that s/he should concentrate on the major persistent questions of life rather than on its quotidian distractions. They become sadhus, and go on permanent walkabout. They own practically nothing; perhaps a rag to cover their genitals and anus, a string to tie it on with, and a walking stick; maybe also a "begging bowl". They don't seek shelter in buildings or houses; if they need shelter they find a cave or a tree or a ditch or a hedge or something. Not having homes, wearing almost no clothes, and eating much less than other people, they are able to survive for long stretches in areas where other people wouldn't like to spend much time; areas where raising crops or domesticated animals is too difficult.
Your elves, also, could be born into a culture in which it was just assumed that there were certain hard questions that everyone would like to eventually answer for themselves, and that, once they had the answers (if they ever did), they'd like to spend a while thinking about them. The normal needs of ordinary society, such as assuring that one's own relatives and loved ones could survive and prosper, might be seen as distractions from these "deep thoughts". Perhaps it would just be assumed that, once a person had enough of that other stuff squared away shipshape and Bristol fashion, s/he could finally turn his/her mind to the really important stuff.
They could withdraw from society into a contemplative life. This could be either cenobitic (living in monasteries) or eremitic (living as hermits).
I forget who she was but one newish SF author wrote about a guy who came from a society in which, no matter what his age or powers, a man was not regarded as "fully adult" until his father had entered cloisters.
If the elves had the same idea, a male elf would not be regarded as "of age" until his father had either entered a monastery or become a hermit or become a mendicant friar; likewise a female elf would not be regarded as "of age" until her mother had entered a convent or whatever. (Or, maybe, the other way around; a man comes of age when his mother enters a convent, a woman comes of age when her father takes vows. Or neither one comes of age until both parents withdraw.)
Among humans, all-female convents usually have their monasteries in cities rather than in the countryside, and there aren't many female sadhus. That's because they feel they need defense more than the male cenobites do. But elves may be different; perhaps nun's convents could have their monasteries in the hills away from cities, or perhaps there could be mendicant soeurs (I don't really know the word for a "female friar" -- something like "religious sister", but not exactly).
Anyway: Once someone has withdrawn, their "footprint" would dwindle to very little.
Nevertheless if there were enough of them -- for instance, if none of them ever died -- they would add up.
| bloodb4roses wrote: | | Ehem. I forget to eat all the time, and it has nothing to do with not enjoying life or food. I just don't realise I'm hungry for a few hours or twelve after I should. |
Right.
This is what happens to Pak protectors; they begin to spend more and more time reliving their memories, and as a result don't notice anything wrong with not having remembered to eat.
(The loss of appetite is partly physiological, not entirely psychological. If a Pak protector hasn't foreseen a purpose in surviving, it (upon maturing to protector-hood they lose their gender) just can't get hungry; but it can notice that fact and search for some good reason to keep going. It will know it has succeeded if it becomes ravenous.)
I think this might happen to your elves. If a mature elf spends too many days in a row without thinking of a good reason to get up the next morning, s/he will begin spending more and more time asleep, missing more and more breakfasts, skipping more and more lunches, not having the appetite to finish more and more suppers, and so on, until eventually s/he slips into a permanent somnolent state. Perhaps for the first several centuries s/he can still be revived, provided s/he has suffered no accidents while asleep; but eventually s/he will be dead.
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The "sadhu" idea could be neat in an RPG. The players could just stumble across an old skinny naked person who turned out to be an illustrious character from centuries past.
The "permanent somnolent state" could also be neat in an RPG. A situation could arise which calls specifically for the precise talents of some hero/ine whose gravesite is known; the players could take the necessary water, nutrients, gases-or-whatever, medicines, etc. to that person's body, and try to revive them while also trying to convince them that they were needed --- "only you can save elfkind".
Problems with having lost the location of the grave; problems with the gravesite having been left unmaintained and thus hard to get into; problems with the body having been possibly desecrated; all could be plot-elements.
So, also, could be a language barrier. Perhaps the sleeping hero/ine spoke an earlier version of the team's language, and the team might have trouble making it clear why the hero/ine might want to wake up and come out. _________________ The mark of a good citizen is that he doesn't believe anything if he can help it.
-- W.B. Yapp
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I am also eldin raigmore. |
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vaja Newcomer
Joined: 15 Jul 2007 Posts: 21 Location: Germany: Thuringia
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Posted: Thu Feb 25, 2010 11:31 pm Post subject: |
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| chiarizio wrote: | The "sadhu" idea could be neat in an RPG. The players could just stumble across an old skinny naked person who turned out to be an illustrious character from centuries past.
The "permanent somnolent state" could also be neat in an RPG. A situation could arise which calls specifically for the precise talents of some hero/ine whose gravesite is known; the players could take the necessary water, nutrients, gases-or-whatever, medicines, etc. to that person's body, and try to revive them while also trying to convince them that they were needed --- "only you can save elfkind".
Problems with having lost the location of the grave; problems with the gravesite having been left unmaintained and thus hard to get into; problems with the body having been possibly desecrated; all could be plot-elements.
So, also, could be a language barrier. Perhaps the sleeping hero/ine spoke an earlier version of the team's language, and the team might have trouble making it clear why the hero/ine might want to wake up and come out. |
These are some awsome ideas! I can almost see the situation before my eyes: A party waking up a century-old elf, who turns out to be really pissed . While they think they've done a very great work finding him at all, he's just ungrateful and grumbling.
This language shift is also a very neat thing. Furthermore the culture clash is also a nice device for a story and a great way to show changes in the world itself without telling it by some authorial narrative voice: "And then happen A, because of B". I'm really excited now. It's just worth a whole story by itself.
This religious behavior you mentioned was just what I had in mind. Probably the rules of society are very complex and strange in a community whose iduíviduals live, or at least can live forever. Rules like the "parents have to go to a monastery" are likely in my opinion. If they have so much lifetime, they may spend long terms meditating or studing intensively.
Maybe because of the harsh rules that have to be followed when having a child, potential parents consider not to have one. That may as well be such a restrictive device as demanded before. I can imagine a couple not wanting to go to separate monasteries or the like just to be allowed to have a child or to make the child become "adult".
Some really nice ideas went in here! Thanks chiarizio for sharing! |
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chiarizio Wizard


Joined: 23 Jun 2007 Posts: 801 Location: 1 SouthEast Michigan
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Posted: Fri Feb 26, 2010 11:12 pm Post subject: |
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| vaja wrote: | | Some really nice ideas went in here! | Thanks!
| vaja wrote: | | Thanks chiarizio for sharing! | You're welcome!
and,
Thanks for letting me know I helped!
and,
I want to see the story when you get it! _________________ The mark of a good citizen is that he doesn't believe anything if he can help it.
-- W.B. Yapp
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I am also eldin raigmore. |
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vaja Newcomer
Joined: 15 Jul 2007 Posts: 21 Location: Germany: Thuringia
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Posted: Sat Feb 27, 2010 2:59 pm Post subject: |
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| chiarizio wrote: | You're welcome!
and,
Thanks for letting me know I helped!
and,
I want to see the story when you get it! |
I thnik it's hard to work into my conworld, but maybe I could write an english short story about it. Normally I write stories in German, that's more comfortable . Since I have semester holidays now, I may find some time for it. |
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chiarizio Wizard


Joined: 23 Jun 2007 Posts: 801 Location: 1 SouthEast Michigan
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Posted: Sun Feb 28, 2010 3:14 am Post subject: |
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@Phelix
| Phelix wrote: | | --- (many things) --- | What did Phelix think about any of these ideas?
| vaja wrote: | | I think it's hard to work into my conworld, but maybe I could write an english short story about it. Normally I write stories in German, that's more comfortable :). Since I have semester holidays now, I may find some time for it. | So, write it in German if that's faster or easier or otherwise preferable. Then post it. Let us see whether we can understand it. Translate it when and if you wish. _________________ The mark of a good citizen is that he doesn't believe anything if he can help it.
-- W.B. Yapp
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I am also eldin raigmore.
Last edited by chiarizio on Sun Feb 28, 2010 3:16 am; edited 1 time in total |
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